Puzzle Interfaces Variant: Limits - UI UX Design
Puzzle layout UI

Puzzle layout UI

UX interaction design: create orb

UX interaction design: create orb

UX interaction design: place orb

UX interaction design: place orb

UI design: Info Panel

UI design: Info Panel

UI design: Level 2 Puzzle layout

UI design: Level 2 Puzzle layout

UX interaction design: Switch Function

UX interaction design: Switch Function

UX interaction design:  Move Input

UX interaction design: Move Input

UI design: Level 3 Puzzle layout

UI design: Level 3 Puzzle layout

UX interaction design: Switch Operation

UX interaction design: Switch Operation

Puzzle UI style sheet

Puzzle UI style sheet

UX - Low fidelity puzzle wireframes

UX - Low fidelity puzzle wireframes

UX - User flows

UX - User flows

Variant: Limits is a education Calculus game that teaches the fundamentals of limits. In each puzzle, the user applies Calculus theories to solve each puzzle.

Responsibilities: The entire GUI was my responsibility.
I started with the puzzle design document from the game designers and created
- userflows
- wireframes
- mock-ups
- style guides
- final art and sprites
- implemented the sprites into Unity GUI with help from the engineers